All Jingled Up
General Info
Arranger: Chris Crockarell
Year: 2016
Publisher: Row-Loff Productions
Series: Icesicles!
Instrumentation
Player 1: Glockenspiel & Chimes & Crash Cymbals
Player 2: Vibraphone
Player 3: Marimba
Player 4: Timpani
Player 5: Temple Blocks & Snare Drum
Player 6: Sleigh Bells & Mark Tree & Whip & Siren & Slide Whistle & Suspended Cymbal & Bicycle Horn & Duck Call & Cowbell & Flexitone
Performance Notes
All Jingled Up is a tongue-in-cheek ensemble with many bells & whistles for the players to have fun with. The piece starts with a beautiful, arpeggiated mallet motif and quickly jumps into a goofy, yet entertaining, Jingle Bells romp. In measure 35 the ensemble splits in performing a “laughing all the way” with a Ha! Ha! Urge the players to exagerate this for optimum comedic effect. Make the most of measure 40 with the vibe’s rubato arpeggio. In measure 53, the players should begin bobbing up & down as if on a horse. In measure 54, there’s a crack of the whip and player 1 lets out a big scream which brings scornful looks from the other players. Measures 54-65 are a bit of a juggling act for player 6 with all of the “toys” quickly being performed. The “toys” should be placed on a trap table, or horizontal stand that will not “tilt”, with a cloth or towel draped across it to prevent noise from the quick changes. It’s very important that player 6 sounds all of the “toys” in the correct spots. If possible, mount the cowbell on a stand and have the duck call and siren on a loose necklace around the neck. Make sure there is an equal balance between the melody solos in measures 72-73. Player 6 may need to “one-hand” the slide whistle in the last measure while holding the sleigh bells in the other. Remember, the more fun the ensemble has performing the piece, the more enthusiastic the audience response!
Works for Percussion by this Arranger
Small Ensemble
Concerto for Garage Band – Percussion Quintet; Percussion (5); Guitar; Keyboard; Bass Guitar
Cymbalectomy – Percussion Sextet; Percussion (6)
Drum Bizness – Percussion Quartet; Percussion (4)
DrumZuhBit – Percussion Quartet; Percussion (4)
Hipster –
Kaleidoscope (Crockarell) – Percussion Sextet; Percussion (6)
Katie's Bossa – Percussion Sextet; Percussion (6)
Sahara Dream –
Shimi, Shami, Shang! –
ShockuhFunk –
Shoe Bop –
Snaresville - Percussion Quartet
Snare Necessities - Percussion Quartet
Svengali
Synergy – Percussion Quartet; Percussion (4)
Taco Tico –
Tequila –
Timp or Mental - Percussion Quartet
Three Way Split – Percussion Trio; Percussion (3)
Under the Big Top –
Medium Ensemble
Circus, Circus! – Percussion (10)
Comic Relief – Percussion Octet; Percussion (8)
Dance of the Wind-up Toy – Percussion Octet; Percussion (8)
Glitzville! – Percussion Nonet; Percussion (9)
Kawf Dooda Code – Percussion Octet; Percussion (8)
Leetul Reekee –
Last Warrior – Percussion (10)
Outbound – Percussion Nonet; Percussion (9); Tape
Rocking Angel - Percussion (11)
Stratus – Percussion Nonet; Percussion (9)
Sushi Funk – Percussion Octet; Percussion (8); Bass Guitar
Large Ensemble
Curse Of Tortuga - Percussion (14)
Gorsky's Dream – Percussion (12)
Serengeti - Percussion (14)
Visions of Sugar Plums - Percussion 12
Flexible Ensemble
Hark, the Herald Bossa - 4 to 7 Players
Kawf Dooda Code - 8 to 16 Players
Kuhthunk! - 4 to 20 Players
Me Tarzan - 8 to 16 Players
Ensemble Collection
Pick a Key, Any Key - 5 or More Players
Yuletide Buckets - 4 to 16 Players
Drum It Down - Percussion Quartet