Difference between revisions of "Musica Terrae"

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(Created page with "== General Info == Publisher: Bachovich Music Publications <br/> Difficulty: Intermediate <br/> Cost: $35.00 <br/> == Movement == 1. Silva <br/> 2. Oceanus <br/> 3. Urbs...")
 
m (Protected "Musica Terrae" ([Edit=Allow only administrators] (expires 05:06, 28 June 2024 (UTC)) [Move=Allow only administrators] (expires 05:06, 28 June 2024 (UTC))))
 
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[[Nathan Tingler]]
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== General Info ==
 
== General Info ==
Publisher: [[Bachovich Music Publications]] <br/>
 
Difficulty: Intermediate <br/>
 
Cost: $35.00 <br/>
 
  
== Movement ==
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'''Year''': 20<br /-->
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'''Duration''':  c. <br /-->
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'''Difficulty''':  Intermediate <br /-->
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'''Publisher''': [[Bachovich Music Publications]]<br /-->
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'''Cost''': Score and Parts - $35.00  &nbsp;&nbsp;|&nbsp;&nbsp; Score Only - $0.00<br /-->
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==Movements==
 
1. Silva <br/>
 
1. Silva <br/>
 
2. Oceanus <br/>
 
2. Oceanus <br/>
 
3. Urbs <br/>
 
3. Urbs <br/>
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== Instrumentation ==
 
== Instrumentation ==
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Others: large bag of dry leaves & toy piano & bucket & speaking voices <br/>
 
Others: large bag of dry leaves & toy piano & bucket & speaking voices <br/>
  
== Description ==
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== Program Notes ==
 
Musica Terrae was originally written for the Arasmas Percussion Group as a percussion quartet and expanded for the University of Georgia Percussion Ensemble under the direction of Timothy Adams Jr. The piece presents three different scenes and a growing clash between nature, represented by three different music box melodies, and humanity. The first 11 parts may be performed by one or more performers and the instruments may be substituted for approximations. <br/>
 
Musica Terrae was originally written for the Arasmas Percussion Group as a percussion quartet and expanded for the University of Georgia Percussion Ensemble under the direction of Timothy Adams Jr. The piece presents three different scenes and a growing clash between nature, represented by three different music box melodies, and humanity. The first 11 parts may be performed by one or more performers and the instruments may be substituted for approximations. <br/>
 
1. Silva – The woods near a small mountain town, the edge of a forest largely untouched by industry. Millions of insects create a symphony augmented by the wind rushing through dry autumn leaves. As the sun sets, mist settles over the treetops as you move deeper into the mountains. Nature in all its beauty…undisturbed.<br/>
 
1. Silva – The woods near a small mountain town, the edge of a forest largely untouched by industry. Millions of insects create a symphony augmented by the wind rushing through dry autumn leaves. As the sun sets, mist settles over the treetops as you move deeper into the mountains. Nature in all its beauty…undisturbed.<br/>
 
2. Oceanus – The ocean, vast and alive with constant movement. The cloudless sky overhead looks to be on fire from the brightest starlight seen in a lifetime. The moon lights the earth with its cool silver gaze. One or two lonely ships roam the dark expanse with bells signaling greetings to fellow travelers. Humans cross the water, but have little power over it.<br/>
 
2. Oceanus – The ocean, vast and alive with constant movement. The cloudless sky overhead looks to be on fire from the brightest starlight seen in a lifetime. The moon lights the earth with its cool silver gaze. One or two lonely ships roam the dark expanse with bells signaling greetings to fellow travelers. Humans cross the water, but have little power over it.<br/>
 
3. Urbs – The city, home of humanity. High and mighty rise the towers, skyscrapers, cranes, and other human creations. The streets fill with machinery, people and noise. Prosperity is inevitable, until conflict arises. Brother turns against brother and families are torn. Weapons of unimaginable power would wipe away all that man has created. Yet underneath the rubble, the broken earth survives the battle, coughing and cackling and overjoyed to outlive the violence, if only for a while.<br/>
 
3. Urbs – The city, home of humanity. High and mighty rise the towers, skyscrapers, cranes, and other human creations. The streets fill with machinery, people and noise. Prosperity is inevitable, until conflict arises. Brother turns against brother and families are torn. Weapons of unimaginable power would wipe away all that man has created. Yet underneath the rubble, the broken earth survives the battle, coughing and cackling and overjoyed to outlive the violence, if only for a while.<br/>
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=== Review ===
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== Errata ==
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== Awards ==
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== Commercial Discography==
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===Online Recordings===
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==Recent Performances==
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{{performances}}
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== Works for Percussion by this Composer ==
 
== Works for Percussion by this Composer ==
{{Tingler, Nathan Works}}
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{{Tingler, Nathan Works}}<br>
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== Additional Resources ==
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== References ==
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== Reference ==
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[[Category: Percussion Ensemble Works]]
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[[Category:Percussion Ensemble Works]]
[[Category: Percussion 12 Works]]
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[[Category:Percussion 12 Works]]
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[[Category:Percussion 12+ Works]]

Latest revision as of 01:06, 28 March 2024

Nathan Tingler

General Info

Year: 20
Duration: c.
Difficulty: Intermediate
Publisher: Bachovich Music Publications
Cost: Score and Parts - $35.00   |   Score Only - $0.00


Movements

1. Silva
2. Oceanus
3. Urbs


Instrumentation

Mallets: Vibraphone
Drums: 2 Snare Drums & Congas & Bongos & 2 Bass Drums
Cymbals: China Cymbal & Tam Tam & 7 Flexible Cymbals & 2 Suspended Cymbals
Auxiliary Percussion: Wind Chimes (bamboo + wood + metal) & Wood Blocks & 8 sets of Claves & Temple Blocks & 3 Ocean Drums & 6 Triangles]] & 2 Trines & 2 Anvils & 2 Thundersheets & Metal Plate & 2 Ratchets & 2 Sirens & Whistle (Trian + Police + Small)
Others: large bag of dry leaves & toy piano & bucket & speaking voices



Program Notes

Musica Terrae was originally written for the Arasmas Percussion Group as a percussion quartet and expanded for the University of Georgia Percussion Ensemble under the direction of Timothy Adams Jr. The piece presents three different scenes and a growing clash between nature, represented by three different music box melodies, and humanity. The first 11 parts may be performed by one or more performers and the instruments may be substituted for approximations.
1. Silva – The woods near a small mountain town, the edge of a forest largely untouched by industry. Millions of insects create a symphony augmented by the wind rushing through dry autumn leaves. As the sun sets, mist settles over the treetops as you move deeper into the mountains. Nature in all its beauty…undisturbed.
2. Oceanus – The ocean, vast and alive with constant movement. The cloudless sky overhead looks to be on fire from the brightest starlight seen in a lifetime. The moon lights the earth with its cool silver gaze. One or two lonely ships roam the dark expanse with bells signaling greetings to fellow travelers. Humans cross the water, but have little power over it.
3. Urbs – The city, home of humanity. High and mighty rise the towers, skyscrapers, cranes, and other human creations. The streets fill with machinery, people and noise. Prosperity is inevitable, until conflict arises. Brother turns against brother and families are torn. Weapons of unimaginable power would wipe away all that man has created. Yet underneath the rubble, the broken earth survives the battle, coughing and cackling and overjoyed to outlive the violence, if only for a while.


Review

Errata

Awards

Commercial Discography

Online Recordings

Recent Performances

To submit a performance please join the TEK Percussion Database


Works for Percussion by this Composer

Musica Terrae - Percussion Ensemble Variable
Power Outage - Percussion Sextet



Additional Resources



References